(8-21) 4UC India: Dhanurdhara Nerf + Qila Small Numbers Tweaks

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azum4roll

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UU2 - Dhanurdhara (replaces Archer)
Unlocked at Calendar
Standard costs

7 :c5strength: (+1) 11 :c5rangedstrength: (+2)
Epic (Gain 5 XP when defeating an Enemy Unit. Lost on upgrade.)
Dhanurvidya (Gain :c5culture: Culture and :c5faith: Faith equal to 50% of Experience from combat.)
Note: XP on kill counts as from combat.

The current version is way overtuned. This version removes yields on kill and makes XP on kill lost on upgrade, but still feels very strong with the stats alone.
The yields on level are changed to yields on experience like the Dojo. Same yields overall, but has no AI bias and comes earlier.


UB2 - Qila (replaces Castle)
Unlocked at Chivalry
Standard costs and maintenance

+2 :c5culture:
+1 :c5production: to Quarries
+8 :c5strength: City Strength
+1 :c5strength: City Strength for every 2 National or World Wonders in the City
+1 :c5culture: Culture for every 5 :c5strength: City Strength
+50 HP
+4 Damage Reduction
(up from +2)
1 :greatwork: Great Work of Art or Artifact slot
+10% :c5war: Military Supply from :c5citizen: Population (+5% if supply rework passes)
-5% Empire Size modifier to :c5unhappy: Unhappiness

Say no to castle HP! We have damage reduction now, use that instead! Everything else is the same as the current version.
 
Proposal sponsored by prior agreement from @azum4roll.
 
Timestamp post to arrange all the threads in a neat order.
 
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