Link:
Unique Project - Adopt the Yassa
Unlocked at Philosophy
200
+20%
Production towards Archery, Siege, Mounted, and Armored Units in all Cities
-2%
Empire Size Modifier from number of Cities (3% instead of 5% per city)
Receive 10
Gold, 10
Science, and 10
Culture in all Cities when you conquer a City, scaling with Era
No buildings are involved. Would be nice if the UI can show completed projects in general, but we can do without for now.
UI sponsor is required to make it appear on civ selection screen.
UU2 - Black Tug (replaces Knight)
Unlocked at Chivalry
Standard costs
Requires 1 Horse
25
(+1)
No Defensive Terrain Bonuses
Can Move After Attacking
City Attack Penalty
Mingghan (Gain 3 XP when pillaging improvements. +20% base
Combat Strength in tiles with pillaged improvements.)
Charge I
5 XP per pillage on a non-recon unit is excessive. It's desirable to turn that column into an integer, so let's do that right now.
(8-27) 4UC Mongolia
This is a thread for discussing the addition of 2 more unique components to the Mongolian civilization.
forums.civfanatics.com
Unique Project - Adopt the Yassa
Unlocked at Philosophy
200

+20%

-2%

Receive 10



No buildings are involved. Would be nice if the UI can show completed projects in general, but we can do without for now.
UI sponsor is required to make it appear on civ selection screen.
UU2 - Black Tug (replaces Knight)
Unlocked at Chivalry
Standard costs
Requires 1 Horse
25

No Defensive Terrain Bonuses
Can Move After Attacking
City Attack Penalty
Mingghan (Gain 3 XP when pillaging improvements. +20% base

Charge I
5 XP per pillage on a non-recon unit is excessive. It's desirable to turn that column into an integer, so let's do that right now.
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