A welcome bit of info as I read the patch notes before downloading the upgrade to v2.08. Colosseums have always been a negligible part of the game for me. They (used to) take more than twice as long to build as theatres but produced no culture and only half the culture slider effect. In the colosseums defense, it does give +1, but so does the theatre if you have dye. Temples take half the time to construct, and markets give a gold bonus in addition to giving happiness with certain luxuries. And oh yeah, all those aforementioned buildings also give specialist slots. O_o It's good to see that they take such a weak building and at least try to make it a little better, that I might actually build it every now and again. Ok, if you've had enough of me BSing, the real reason I like the change is because the hammer reduction extends to odeons too. The Greeks are my favorite civilization to play as, and I've liked the odeon from the get go. It gave me a reason to build the colosseum, even if it was still an overpriced theatre. But now that it's 80 hammers, it's hands down my favorite unique building. I tend to beeline Construction and Calender at the expense of the religion branch of the tech tree, so odeons for 80 hammers is a convenient way to breach the happiness cap. I'm actually surprised that they didn't make the odeon 100 hammers to the colosseum's 80, it's that much better. Anyway, did you build colosseums back when they costed 120 hammers? If not, do you now that they cost 80 hammers?