Ketto, it is not a great idea to have the AIs send HUGE stacks to attack. This is FATAL to the AIs because human players can effectively use siege weapons to devastate this stack (think about a 40 hammer catapult can damage a stack of 5-6 rifleman and reduce their strength by 10-15%!).
Big Roy, let me share my experience on my current game: Immortal/Standard/Normal speed as Cyrus. Yes, the AIs research at a blazing rate; in the early part, I captured 4 German cities since Frederik only had Archers. That completed my land grab phase. I was able to stay in the tech race by aggressive trading. Alphabet, metal casting netted several techs and some cash, Campass gave me a real boost in techs and gold as the AIs loved it.
I was on good terms with everyone. Trading anything and everything even for just 150 gold. I found that if I don't trade my techs, 2 turns later everyone will have them anyway so thats better than nothing.
i build walls/castles in my border cities and have a solid defence force while teching and growing. The AIs did pull away around Education when EVERYONE refused to trade and gave me "We fear that you become too advanced" crap. I had to research almost everything myself.
Julius was the most powerful, I converted to his religion to suck up on him, used organized religion. Had open border with everyone (except Toku) "visited" everyone with immortals. Everyone had mostly defensive units except Julius and Ragnar (the 2 leading scores). So I visited their cities regularly.
They go Rifle ~1100 AD, and Calvary ~1450 AD.
After they had rifleman(I was still researching gunpowder) and started massing knights, I could no longer sit around and hope nothing happens. I bribed Julius(with education) the leading score to attack Ragnar (2nd score). I had units near the action and witness the fight. Julius sent packs of 2 calaries to pillage, very effective. 10 turns earlier. Ragner was foolish enough to sent a large force across the map to fight Asoka. Now he was scambling to defend.
Julius's pillaging parties reduced some of Ragner's territory to 4000BC like, and attack cities with stack of 10+ Rifle/calvary/Trebs. I was impressed by the AI combined army actions and pillagin. Julius also attacked on 2 directions north and east, capturing 3 cities at the end.
While they were busy at war, I frantically researched to rifling and next to Mil Trad. It gave me some time to breath, I also massed a large number of knights for upgrading. I plan to immidietely fight Julius as I get Mil Trad and upgrade all my knights cause he was getting too strong and pulling ahead in techs. And I will bribe anyone who could help me.
So higher levels are definitely playable and much more exciting when everying decision, every turn, every trade matters, and lots of micro-management. You have small windows of opportunity, mostly involve manipulating the AIs diplo style and smart waring. I check my F4 screen almost every turn for possible trades and bribes. It was a pain but had no choice.
I am now (1550 AD) 2nd in pts, 2nd in populations and have the largest land. but trailing in techs and way behing in troop count. I am 2 techs away from Mil Trad. 7-8 turns to research that tech. I am not sure if I could win against Julius, but would try my best.