Does the latest build, apart from tweaking the starting spots, mess also with how often tribal villages get spawned? I started two games and the number of villages I got near the capital was noticiably above average..
Maybe I was just lucky or it was a wrong impression.. but still worth to ask.
EDIT
Just got a very weird starting position with the latest build.. here's a screen:
As you can see.. the settler was placed over a cow with not other servicable resource in the fat cross. Now.. this is probably the worst starting point I ever got in Civ4... but the very weird thing is that the settler was placed over the cow instead of near it... the Ai would have founded its capital there.. and it would have sucked. This never happened to me before.. so probably the starting point code still needs some love..
EDITD2:
Just restarted.. and this is my starting point:
Again... very weird.. the settler was placed over the sheeps and this is no sense as there are no other resources in the fat cross apart from those 3 in the screen... now.. this is not a problem for me as I can move my settler in one of the hills below and get a good starting point... the Ai, on the other hand, would found it's city there.. wasting the sheeps.
This is the forth time I try to start a game with the latest build... the first two times I got good starting points (actually.. the second one was really nice)... so this doesn't happen always... but there's surely some work to do!
I will now try to start a couple of more times and post screens if I get something weird again, hoping to be helpful.
Ah.. another thing... I'm keeping finding tons of tribal villages... way more than what I used to do before.. really too many!
EDIT3:
Restared another 3 times.. the first 2 were ok, but this is what I got the third time:
I was getting this even before.. but if I'm not wrong this is one of the things you was trying to fix, it seems to still happen!