A bit of help please....

APM13

Chieftain
Joined
Jan 9, 2009
Messages
8
Hello everyone, this is my first post, so please be gentle with me!

Having recently bought Civ 3 I am finding difficulty in setting the game so the state that I am playing with actually starts where it is supposed to, and likewise for the opposing states. I have realised that I am meant to be starting with a scenario, but after that I am stumped.....

Please can someone help me with this, it's driving me crazy!

APM
 
Hello everyone, this is my first post, so please be gentle with me!

Having recently bought Civ 3 I am finding difficulty in setting the game so the state that I am playing with actually starts where it is supposed to, and likewise for the opposing states. I have realised that I am meant to be starting with a scenario, but after that I am stumped.....

Please can someone help me with this, it's driving me crazy!

APM

The only way to have specific start locations is to edit a map in Civ3Edit. In Civ3Edit, you can move start locations for each civ that will be included in a scenario.
 
Right okay, so if I start a new scenario, the starting positions are completely random?

Just started a new game on the map (large) game with Japan, only to be joined in close proximity by China, Egypt and Russia...???
 
Right okay, so if I start a new scenario, the starting positions are completely random?

Just started a new game on the map (large) game with Japan, only to be joined in close proximity by China, Egypt and Russia...???
 
There is an option in the unmodded, non-scenario game called culturally linked starts which supposedly makes civilizations start the game neighboring civs from the same geographic area (ie China near Japan, Iroquois near Inca, France near England etc) except it doesn't work- the game puts in all American civ AI's whatever you chose, I believe. Is this what you were talking about?
 
There is an option in the unmodded, non-scenario game called culturally linked starts which supposedly makes civilizations start the game neighboring civs from the same geographic area (ie China near Japan, Iroquois near Inca, France near England etc) except it doesn't work- the game puts in all American civ AI's whatever you chose, I believe. Is this what you were talking about?

Sort of; basically what I want is to start in the same place where the country your playing. So, for example England starts in England, Japan in Japan, etc.

Can this be done?
 
As the game doesn't use an earth map, it'd be a mod. I know Rhye's of Civilization is a total converasion mod that uses an earth map with historically/geographically accurately placed civs. Look in the Download section, completed modpacks.
 
Just downloading Rhye's stuff...

Reading the reviews it sounds the fix, will report back with thoughts....
 
Welcome to the forum, APM13!

:dance: :banana: :woohoo:

One word of caution using an Earth map. It can be limiting.

For instance, if you play as England, you will start on England. To leave England you need Galleys, which are not readily available. The first boats, Curraghs, cannot carry any passengers, so you won't be able to build a Settler and load it onto a Curragh to build a new city in France. A Galley could do that, but it is several techs away from the starting techs.

I think that playing an Earth map is more of a challenge than playing on a random map. I would suggest playing a few times on a random map and learn about how the game works before trying an Earth map.

When starting a new game on a non Earth map, disable/uncheck the culturally linked starting civ box. That means anyone could be your neighbor, so that Rome could start out next to Russia, Maya and America one game and Spain, Japan and Zulu the next (when turned off), instead of Greece, Carthage and Egypt every game (when turned on).

Which version of Civ 3 do you have? That makes a difference, too. Curraghs are not in vanilla or Play the World, but are in Conquests/Complete. (Civ 3 Complete contains all three versions of Civ 3 (vanilla, Play The World and Conquests) in one box and installs all three on the same install. Each game is fully patched, also).

Which map you decide to play, you will enjoy it!
 
Welcome to the forum, APM13!

:dance: :banana: :woohoo:

One word of caution using an Earth map. It can be limiting.

For instance, if you play as England, you will start on England. To leave England you need Galleys, which are not readily available. The first boats, Curraghs, cannot carry any passengers, so you won't be able to build a Settler and load it onto a Curragh to build a new city in France. A Galley could do that, but it is several techs away from the starting techs.

I think that playing an Earth map is more of a challenge than playing on a random map. I would suggest playing a few times on a random map and learn about how the game works before trying an Earth map.

When starting a new game on a non Earth map, disable/uncheck the culturally linked starting civ box. That means anyone could be your neighbor, so that Rome could start out next to Russia, Maya and America one game and Spain, Japan and Zulu the next (when turned off), instead of Greece, Carthage and Egypt every game (when turned on).

Which version of Civ 3 do you have? That makes a difference, too. Curraghs are not in vanilla or Play the World, but are in Conquests/Complete. (Civ 3 Complete contains all three versions of Civ 3 (vanilla, Play The World and Conquests) in one box and installs all three on the same install. Each game is fully patched, also).

Which map you decide to play, you will enjoy it!


Hi CB, and thanks for the welcome!

Well, I only have te standard edition of Civ 3, due to a mix up with the internet site I bought it from, bu have the option to upgrade in the near future.

Thanks for the heads up on the maps, even though I am still having some difficulty in starting in my desired destination, I will have a play around and see what I can come up with. You see, I loved playing on a real world map on Civ 2, in fact I wouldn't have it any other way, and wanted to replicate that on a more advanced game.

Anyway, I will download Rhye's stuff as described by a poster above and see what happens....
 
You see, I loved playing on a real world map on Civ 2, in fact I wouldn't have it any other way, and wanted to replicate that on a more advanced game.
Ah, then you will enjoy reading this thread, Conquest of the World, by Quintillis, over in the Civ 3 Stories and Tales sub forum. It is a modded map, Earth with all 31 civs in play. Quintillis discusses the map, where he got it, etc, starting in Post #168.

Good news is that vanilla comes with its own earth map, but I'll let you read the thread for the details. :D
 
Ah, then you will enjoy reading this thread, Conquest of the World, by Quintillis, over in the Civ 3 Stories and Tales sub forum. It is a modded map, Earth with all 31 civs in play. Quintillis discusses the map, where he got it, etc, starting in Post #168.

Good news is that vanilla comes with its own earth map, but I'll let you read the thread for the details. :D

Thanks CB, will read it now!
 
[except it doesn't work- the game puts in all American civ AI's whatever you chose, I believe. ?/QUOTE]



I have noticed this too. Why when you select random AI's does the game put in all the American civs? Is this something that can be avoided by deselecting the cultrally linked start locations, or by a patch maybe?
 
I have noticed this too. Why when you select random AI's does the game put in all the American civs? Is this something that can be avoided by deselecting the cultrally linked start locations, or by a patch maybe?

Yes, if you deselect culturally linked, you get random civs.
 
You will still have a chance of getting some of the american ones, but not all. I got so tired of the Inca, Maya, America, Iroquois and Aztecs in every game that sometimes I will pick my opponents to avoid them completely. Another, more subtle thing I've noticed on choosing random opponents is the game tends to pick the same civ traits that you have. As England, expect to see other Seafaring and other Commercial civs. As America, expect to see other Industrious and other Expansionist civs. I have seen it too often to believe that it is cognitive bias.
 
I currently have a game with America going where I have the Aztecs, the Hittites, the Dutch, the Persians, the Celts, the Maya, and the French going. I have another one (which I put on hold/abandoned) with America with Egypt, France, the Mongols, Japan, the Dutch, Russia, and Germany as my opponents. So, two industrious and one expansionist tribes in one, and two industrious and two expansionist in the other. So, I haven't seen the same sort of thing Overseer. About how many games do you mean Overseer? Beware of overgeneralizing from small samples here.
 
Small samples? Not really. I've done hundreds of games in just the last year, probably thousands since I got civ 3. I said subtle, it's not hit you over the head obvious like culturally-linked is. BTW, when I play as America, I see Persia and the Hittites alot. It isn't always that way, but it is somewhere above random dispersion. I see patterns, which I suppose is possibly cognitive bias, but so far the only thing that seems random in this game is bombardment, and even it seems less random than coin flips.
 
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