A castle/city assault - Community help wanted

Maniacal

the green Napoleon
Joined
Mar 13, 2005
Messages
18,778
Location
British Columbia, Canada
I came up with this idea a few days ago.
- medium-ish sized map
- medieval-style city
- walls replace mountains
- buildings replace forest
- another set of city repalces hills or maybe smaller walls
- cities are barracks and important/strategic locations, missile towers
- you can(not) or few build buildings
- cities can not shrink or grow
- possibly a fantasy setting, I want to use some of those nice orcs
-
-
-
-
-
------------------------------------
What I have so far:
- lots of graphics, probably most if not all needed I have somewhere in my Civ2 files
- ideas above
- YOU!!! Boco & I, where the heck are you people?
-
-
-
-
-
-
-
----------------------------------------
What do you think? I'll need help... I can put together graphics, er, sheets and ideas also help with map making. I will only be able to use this computer that has the Civ2 stuff on it every second week, so it will be a week until I am back here (I'll have net access though).
 
I'll definately be able to help. I feel quite important having someone PM me about this, I apologise for my recent innactivity but I've been abit busy.
 
I guess I was wrong that people would be less busy in the summer.

Feel free to contribute ideas and feel free to get other people here. I might not be able to think about this for a couple of days.

But I can dig though my unit collection.
 
Except I don't have Tot. Also, this is on hold indefinately.

Until I get around to it :p

I think for walls I'd just use modified mountains. With fortresses all over the map, so there is no stack killing. Except immediately infront of the walls.
 
Top Bottom