[GS] A couple of UI screens I'm still missing

Joined
Feb 6, 2006
Messages
796
I've just started playing with the new patch, but it seems that (apart of the Map Search feature that seems nice) a couple of screens are still missing.

1- A screen that tells me how many units of each type I have, and where they are.
Example: how many workers do I have, and where are they?

2- A screen that resumes, in a single place, the list of my cities and as much information as possible about them. What are they producing? Is there any city that is actually building an ironclad, or do I have to start a new one? What is my overall situation with housing and amenities? Which city needs a boost on them?

3- A screen that reminds me all the world wonders that have been built (sometimes I miss the icon, and after some time I still go researching the tech to build it. Also, how to tell if a given wonder has already been built?).
 
I've just started playing with the new patch, but it seems that (apart of the Map Search feature that seems nice) a couple of screens are still missing.

1- A screen that tells me how many units of each type I have, and where they are.
Example: how many workers do I have, and where are they?

2- A screen that resumes, in a single place, the list of my cities and as much information as possible about them. What are they producing? Is there any city that is actually building an ironclad, or do I have to start a new one? What is my overall situation with housing and amenities? Which city needs a boost on them?

3- A screen that reminds me all the world wonders that have been built (sometimes I miss the icon, and after some time I still go researching the tech to build it. Also, how to tell if a given wonder has already been built?).
Concise UI has a Wonder Tracker component. It's an icon which displays small icons of all wonders and lets you know if they've been built already. Though it's not technically a screen but rather a mouse-over popup.
 
Back
Top Bottom