A lesson in counter-offering

paralistalon

Chieftain
Joined
Sep 18, 2013
Messages
88
I start next to Brazil. We are both going for Culture Victory and adopt Freedom Ideology so we become best friends. But he becomes the runaway strongest player in the game and has all the best WW's that I want. So after our DoF ends, I declare war on him and manage to take two of his cities. He has a clear tech lead and bombers... lots of bombers. After capturing the second city, I think it's time to offer a peace treaty. I ask The Most Interesting Man what it's going to take to end this war. He says he wants every one of my cities except for my capital. I casually remove all my cities and ask him again, this time for serious, "What's it going to take to end this war?" He puts all my cities back up. I'm thinking, okay, he's clearly got a grudge and knows he has a bigger, better military. I figure, what's the worst that can happen, so once again I remove all my cities so it's just a straight-up peace treaty and click Propose. He accepts.

I was like, :goodjob: He was also Friendly afterwards and let me trade him some luxuries right away at a good deal.

Usually when I arrange a trade, I put up the offer and ask "what will make this work?" and then officially propose the trade if the AI says that everything looks good. This was the first time that I just proposed a trade I didn't think the AI would take. Does anyone else have experience with this?
 
When you want to buy cities from an AI or when you want them to declare war on someone they'll usually say no that any proposal and even when you ask what they want exactly they say it won't happen. But if you put up a whole lot of gold or gold per turn (like more than 150 gpt) they will accept it sometimes.
 
WOW, that never happens to me. The best I did in vanilla was to get Oda to pay 1 more gold for open borders.
 
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