Player since the first one civilization I was disappointed by civilization v all the improvements brought to this brand were to annihilate! I have even to reinstall civ 4! So I was deprived.
Gods and kings is real hope and I hope that he will save this brand.
A small list of the improvements that I think of being good to create a kind of géopolitical and geostrategical simulation, a fun game and a management strategy game of our period because the current means in term of development of games are exceptional.
The system of points for the diplomacy was reliable and logical (+1 -1)
the close civs historically should have a diplomatic bonus (+)
have to redo an agreement of passage everything 30 tours is stupid it should be to cancel by a civ, Also for pact of defense as in civ 4
The apostolic palace for the holy wars
the gifts(donations) of units via the screen of diplomacy
states vassals, the creation of colonies vassal
the ids for missiles nuclear power, missile antimissile as patriot
the possibility of creating a military base to store the units because you have to cross a friendly territory with your army to attack another civ it is impossible because too many friendly units on his territory It would be the only hexagon with units piled
the possibility of imposing a military base and naval base at a shy friend or of allying and at a defeated enemy and send a worker for build it
being able to send air units to a city with free passage
resolutions of the UNO
capacity to bombard improvements or road
airports, and air bases improvement
The possibility of infiltrating mercenaries with some gold and popular revolts create by spies (as in Syria lol) if the civ is unhappy
the possibility of asking a civ if his troops are at the border for an attack
and all this with a real depth!
Gods and kings is real hope and I hope that he will save this brand.
A small list of the improvements that I think of being good to create a kind of géopolitical and geostrategical simulation, a fun game and a management strategy game of our period because the current means in term of development of games are exceptional.
The system of points for the diplomacy was reliable and logical (+1 -1)
the close civs historically should have a diplomatic bonus (+)
have to redo an agreement of passage everything 30 tours is stupid it should be to cancel by a civ, Also for pact of defense as in civ 4
The apostolic palace for the holy wars
the gifts(donations) of units via the screen of diplomacy
states vassals, the creation of colonies vassal
the ids for missiles nuclear power, missile antimissile as patriot
the possibility of creating a military base to store the units because you have to cross a friendly territory with your army to attack another civ it is impossible because too many friendly units on his territory It would be the only hexagon with units piled
the possibility of imposing a military base and naval base at a shy friend or of allying and at a defeated enemy and send a worker for build it
being able to send air units to a city with free passage
resolutions of the UNO
capacity to bombard improvements or road
airports, and air bases improvement
The possibility of infiltrating mercenaries with some gold and popular revolts create by spies (as in Syria lol) if the civ is unhappy
the possibility of asking a civ if his troops are at the border for an attack
and all this with a real depth!