TheDarkPhantom
Deconstructing Minds
- Joined
- May 26, 2004
- Messages
- 94
I have played Civ3, and virtually every other Sid Meir game since Civilisation I, and enjoy them all greatly. Recently, in Civ3, I have been trying a new mode of play that I find greatly enjoyable, and a bit opf a different experience, and I recommend everyon egive it at least one try, if you havn't before.
Basically, I wanted to create a game not dominated by vast sprawling empires, but instead with a large number of smaller nations for some more interesting politics. So, if you go into the Civ editor (C3C for me, but whatever your using) and edit the game slightly so that you can have an extremelly high number of players (try the maximum of 31 in C3C) by creating a random map, I recommend large or huge, going to Scenario properties and setting the player number to 31. Then save the scenario, open it in civilisation and play as normal.
I tend to find these games extremelly enjoyable, you get small 'country'-like empires with intense local reivalry. Interesting also is that you tend to get more real-world situations of small fairly primitive empires that await annexation, thus encouraging european style colonial empires for resources and luxuries by subjugating the poor primitive civs sandwiched between neighbours. I'm not suggesting its better than normal civ, but I recommend everyone try it for a change, if you have some comments, let me know.
Basically, I wanted to create a game not dominated by vast sprawling empires, but instead with a large number of smaller nations for some more interesting politics. So, if you go into the Civ editor (C3C for me, but whatever your using) and edit the game slightly so that you can have an extremelly high number of players (try the maximum of 31 in C3C) by creating a random map, I recommend large or huge, going to Scenario properties and setting the player number to 31. Then save the scenario, open it in civilisation and play as normal.
I tend to find these games extremelly enjoyable, you get small 'country'-like empires with intense local reivalry. Interesting also is that you tend to get more real-world situations of small fairly primitive empires that await annexation, thus encouraging european style colonial empires for resources and luxuries by subjugating the poor primitive civs sandwiched between neighbours. I'm not suggesting its better than normal civ, but I recommend everyone try it for a change, if you have some comments, let me know.