simwiz2
Warlord
I was reading through some CTP2 reviews, and came across one by GamePen - this reviewer thinks CTP2 is awful and cites it with comparisons to what he thinks civ3 will be:
Hmmm, interesting... I have civ3 and I don't see any modular units, or any modular governments for that matter. Actually I see very simplistic units, and dumbed-down cartoony governments. I haven't played SMAC, so I'm not sure about whether it used it as its basis, but from other posts on this forum I will assume that it wasn't.
Maybe the "whiners" on this forum weren't the only people who expected more from Civ3?
Someday in the future, probably sometime in 2002, Civilization III will come out, and hopefully, it will end this tiresome string of Civilization-type games that have been foisted on the strategy gamer. It will use Alpha Centauri as the basis -- the model of how a Civ-type game should be made -- without the murky, depressing graphics and unfamiliar technology and terminology that confused many gamers, like Nerve Staples and Ethical Calculus. It will use SMAC's modular units and governments, and the advanced diplomacy.
Hmmm, interesting... I have civ3 and I don't see any modular units, or any modular governments for that matter. Actually I see very simplistic units, and dumbed-down cartoony governments. I haven't played SMAC, so I'm not sure about whether it used it as its basis, but from other posts on this forum I will assume that it wasn't.
Maybe the "whiners" on this forum weren't the only people who expected more from Civ3?