Ahoy,
I have a sad news.
I was planning on doing a narrative "tale" in each update in order to not leave plain and briefed texts but it ends up by consuming my time to some extent that would take days to finalize at least one character; I also thought by the following factor: this is a "attempt" and as such, if perchance, become a time consuming game, it will end up in ruin. So from now the updates are "summarized" in a more usual "colloquial" form that requires less time in its creative process. I am sorry.
Anyway, I'll be using extracted parts of the text that I had already previously written.
A SPARK IN THE DARK
The Sorcerer, Mage, Bard, Rogue, Ranger, Barbarian and Assassin.
They go through the dense pine forest and after a few hours of walking they are faced with a dead forest. Trees without leaves and the ground looks dead are part of the terrifying scenario. Later on they find a group of undead, below a dead pine they saw a dead animal rotting surrounded by them. Five undead feasting with the meat, tearing the flesh with their nails and teeth.
The sickening feast was interrupted by the sound of lightning. Birds flew away as the sound echoed through the forest. The Sorcerers curved blade was shining in a bluish color while still showing signs of sparks. One of the undead was violently thrown few meters back with his flesh burned.
The attack was followed by Fluffles, the Rangers Companion. The fierce tiger initiated the carnage that would take place in the forest. With amazing speed, the beast jumped on one of the living dead, ripping his head off. Few meters next to it, one of the undeads exploded when the Mage threw a fireball in his direction.
The other two undead turned to run toward the group, in vain. The Rogue and the Assassin already awaited them. Precise blow as the Assassin decapitated one of the undead while the Rogue preferred to use his crossbow to deliver the final blow on the remaining undead.
They continued walking until they found a strange cabin in the woods. Its occupant was an old man who claimed to be a "retired" mage. He shared that cabin with a draconic pet, a dog sized creature but similar to a lizard.
He told the group about a young warlock who lives somewhere in the forest trying to control the undead. "The fool," as the mage said, is trying to raise an army taking advantage of this plague.
Should the group help the mage hunting this warlock or venture forth into the forest?
[Everyone gain +5 EXP; Assassin and Ranger -5 HP resulting from the poisoned blood of the living deads.]
THE KING WITHOUT A CROWN
The Vindicator, Duelist and Guardian
The group follows the road and face a traveler and his family in a wagon. After gaining a little confidence the traveler says he is running away from Hollowview while he can. He says that Hollowview when is not being attacked by undead is being ransacked by a gang of thugs who live beyond the mountain. And then he has the brilliant idea of offering the group a mission: eliminate the bandits.
He says that he was a banker of Hollowview and offers 10 gold per head for each and only asks in return an artifact, a golden cross that the bandits robbed. He gladly offers a ride Hollowview.
Should the group eliminate the bandits or move on?
[Everyone gain +1 EXP]
A THOUSAND SOULS TO TORTURE
The Crusader and the Warlock
Both follow the coordinates given by the Cleric and increasingly step into a swamp with no return. They advance easily, killing two undead.
The only way to go is forward.
[+6 EXP to the group; The Crusader lost 2 HP]
"Simple" Stats