A Simple Great Person Mod

OH yeah, i forgot the PUA:

A pickup artist, commonly abbreviated PUA, is a term used to describe a man who is skilled in meeting, attracting, and seducing women. Owing to their skills, they are also able to teach other men how to pickup, although they often price their seminars and workshops highly, the profits are profound, as more attractive population encourages population growth in general.
 
Okay I am into the wonders so should finish up soon. The more I play this mod though the more I think one based on how many specialist slots would be a better representation of what I am trying to do. i will finish this and let others try it out and give feedback.
 
I have to look more into how modules work, because it doesn't work. The game loads but I don't see the desired effect. None of the buildings give the great people points and great people point requriements haven't changed.
 
So I put the schema file for the building file and the global defines, but when I load the mod it still says it can't load those files. I don't see a schema for specialists.

Edit: How about I upload teh files so you can see what i am doing wrong.
 
So I put the schema file for the building file and the global defines, but when I load the mod it still says it can't load those files. I don't see a schema for specialists.

Edit: How about I upload teh files so you can see what i am doing wrong.

The xml files tell you which schemas you need in your folder.

So Subtle_GlobalDefinesAlt.xml
Code:
<Civ4Defines xmlns="x-schema:[B]CIV4GlobalDefinesSchema.xml[/B]">
	<Define>
		<DefineName>GREAT_PEOPLE_THRESHOLD</DefineName>
		<iDefineIntVal>500</iDefineIntVal>
	</Define>
</Civ4Defines>
is expecting a schema in the folder called CIV4GlobalDefinesSchema.xml. You have one called Subtle_CIV4GlobalDefinesSchema.xml so it can't find the one defined in the XML.

Change the names in the xml files to the ones in your folder. You will need to find and copy the one mentioned in the specialist XML.
 
Great thanks. I never really messed with teh schema file but i saw they were included in other modules. I need to figure out how to get the specialistinfos schema to work it is the CIV4GameInfosSchema.xml and it gets mad if you use the default since you are only loading specialist info. So I am gonna look for a specialist module and try and use that. The other two files now work.

Edit: Uploaded teh latest files I am using.
 

Attachments

I wonder is there a way a great person can create a resource somewhere on the map? Python maybe?

Could be a use for a great farmer/agriculturist or whatever.

I am still here just incredibly busy.
 
I wonder is there a way a great person can create a resource somewhere on the map? Python maybe?

Could be a use for a great farmer/agriculturist or whatever.

I am still here just incredibly busy.

There are a few mods which have units that can do such things and anything a unit can do a GP can do also. There was a mod somewhere (not RoM mod) that gave you a unit that could plant gene modified crops.
 
Back
Top Bottom