A small but useful tip

Maj

Emperor
Joined
Nov 4, 2001
Messages
1,073
Location
Ottawa, Canada
I doubt this is new, but it's something I discovered with Civ2 and have easily implented into my Civ3 game. It inolves the allocation of science spending.

Once I start new research, I go to the Domestic Advisor screen and toggle with the percentage of funding that goes to science, keeping an eye on the number of turns until the advance is discovered. Sometimes an advance will be discovered in the same number of turns with 50% science as with 80% science or somewhere along those lines...usually within 10-30%.

For example, let's say you're researching Steam Engine. Your science is at 70% and the advance will be discovered in 6 turns. You take the science bar and drop it to 60% and the advisor says the advance will still be discovered in 6 turn, plus you'll have the extra dough you WOULD have spent on 10% more scientific research (which would hve been a waste). You take the bar down another 10 percentile to 50% science, and Steam Engine will still be discovered in 6 turns. But then you take it down to 40% and the discovery will occur in 8 turns. So you just take it back up to 50% and save what you would have spent on 70%, and still get the same results.

The big difference is in the amount of cash you'll save and be able to store, spend or reallocate to luxuries. I find this to be very useful, because I can use the extra cash to rush the construction of scientific facilities (ie libraries, universities, research labs) and further increase my scientific output. But different strategies might find different uses for the extra dough.

This usually only works around the middle of the renaissance era. Earlier on the 10 percentile difference can mean a difference in the number of turns until an advancement.

So try this little trick out! As far as I've been able to tell, it can only have neutral or beneficial effects.

-Maj
 
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