It's been almost two years has it now since I joined this community. I've seen how Vox Populi developed hugely over time. We went from a community of a couple of tens to a couple of hundreds.
We have expanded the game to no man's land by reintroducing Civ 4's concepts into the game, reworked happiness, and balanced the gameplay to a large aspect of watching the AI being able to give you a great challenge.
However my interest in modding has faded due to a lack of time. I'm giving a five week's notice about what essentially will happen to my contributions to the community in term of priority.
We have expanded the game to no man's land by reintroducing Civ 4's concepts into the game, reworked happiness, and balanced the gameplay to a large aspect of watching the AI being able to give you a great challenge.
However my interest in modding has faded due to a lack of time. I'm giving a five week's notice about what essentially will happen to my contributions to the community in term of priority.
Update World Congress Reformation with the intended changes. ETA: 3 Valve days
- Take a look at all the tooltips and add the changes intended to buff SoI and Decolonization.
Release a radicalized version of Civics and Reform. ETA: 1 Valve week
- I gave a handicap to the AI when they chose civics because they were able to freely switch them at certain turn intervals depending on the best situation. The player had little clue on when to switch and switched when they felt the opportunity was best. This was taken into consideration when making the new balanced civics.
- Release Version 2 of Unique City-States: ETA: 1.5 Valve weeks
- There were always new city-states in the process of completed and just needed to be refined now.
- Release Western Revolution ETA:
1.52.5 Valve weeks- This mod will make industrial era such a revelation of wars and peace to come. AIs are encouraged to build forts and citadels near their borders. Their culture strengthens instead of stagnating to a cultural victory with the "Westernization" process. Railroads become such a vast improvement that they are worth more than its maintenance. Afterall nations who didn't westernize soon fell to the power of the westernized nations.
- Release Vox Populi Pirates ETA:
34 Valve weeks- This has been long overdue and had to be released within the deadline.
- Integration of Events into VP directly. ETA:
45 Valve weeks- I promised some events that were made, but were never pushed through. I should probably push them through.
- Fixing E&D ETA:
45 Valve weeks- There was an issue where you had some nice E&D events and you couldn't unlock them because you didn't like E&D or something. I did some balance fixes and changes while moving the E&D events to the Community Events.
- Introduce Civilization Events to all the Compatible Civilizations and fix the Canton Pirates. ETA:
56 Valve weeks - Some guy made a suggestion to add one more of the compatible civ that I liked so I might do it if I have time at the end of the 5 weeks period. ETA:
56 Valve weeks
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