Abandoning Cities?

rdbritt

Chieftain
Joined
Dec 30, 2001
Messages
2
Hi all,

Is it possible to abandon/delete a city that you own? Often I end up with a captured or handed-over city that is too marginal to deal with or in the way of the desired growth plans of my major cities, and I'd just like to get rid of them. I haven't been able to find that option though. Anyone know how?

Thanks, David
 
I found the best thing to do is keep food production steady at zero growth and keep building workers untill the city is gone.
 
Interesting. I think when I've tried to make a worker with the population at ONE (or a settler with the population at TWO) that it wouldn't let me. Sounds like this is something that works after repeated tries? Is that the case?
-David
 
Sometimes you'll get a dialogue that allows you to abandon the city when you're trying build a worker with only one pop.

Usually the box doesn't come up though. It's really stupid because you should be able to delete a city any time you want.
 
You could also sell the city to a marginal Civ if you don't mind keeping an eye on it. First sell off improvements and build a worker, then call up a friendly, non-threatening Civ and ask what they'll offer for the city.

If they cause any mischief from that city, attack and raze it.
 
Originally posted by rdbritt
Interesting. I think when I've tried to make a worker with the population at ONE (or a settler with the population at TWO) that it wouldn't let me. Sounds like this is something that works after repeated tries? Is that the case?
-David

Get the city to population 2. Get some food in the storage box (can't be at zero). On one turn, complete the settler (you can rush to buy him or wait, just make sure your city doesn't grow to 3) and starve the city (make sure no food is produced other than the central square). You'll get the dialogue asking if you want to abandon.
 
Just remember... In a big city, each time you build a worker, the city governer will reset the production rates. When a worker is built, go and reset the food production back to 0 to prevent city growth!
 
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