About removing unique improvement-enhancing ideological tenets

To me its only a problem if:

1) The civ has an ideological push towards a certain tree with a UI boost.
2) That UI boost makes the civ "too strong".

So for example the mayan and the kuna. Sure autocracy gives a very nice boost to science, but Mayans tend to be SV focused, and autocracy isn't really the tree for that. So I don't think that's a problem, that's just a nice synergy if Mayan do want to war, but you are you not speeding up the fastest SV times that way.

A difference example is the Huns, who are geared as a war focused civ and so I would absolutely expect to take autocracy in most games. So you have a spammable UI with a tenent that gives a big boost there. If Huns are overperforming than I could see the argument. Historically they have not, we will see how the new Huns fared. But if the civ isn't overperforming, again I don't see the problem.
 
And even if they were over performing, just remove some tech boosts from the eki
 
And even if they were over performing, just remove some tech boosts from the eki
Then they're trash before you get to the tenet. They don't gain much from tech boosts to begin with.
 
Top Bottom