Just wondering which Industrious civ is the easiest/hardest in my opinion to play as in Accelerated Production mode. NOTE: I haven't tried all the ind civs until the end of each game due to slow turns and such.
Easy:
Mayans - Agricultural trait will help us expand our empire quicker and be able to produce Javalin Throwers twice as fast to surround the barbarian camps to see how many we could enslave the barbarians units.
Egyptians - With religious trait, we don't have to worry about the long boring turns of Anarchy, which would cripple the whole empire. If the Egyptians have horses, they'll be crazy enough to build thousands of War Chariots to raid all the enemy territory like fire ants and cover their empire with yellow.
Average: (Mostly warmongering Civs)
Chinese - Their UU, Riders can trigger well balanced Golden Age to see if one of your cities have 35 shields to produce up to 20 Riders at the end of GA and trash any annoying neighbors stands in your way.
Austria - Same as Chinese, except their UU, Hussar(costs 40 shields) comes in late.
Ottomans - If we manage to research Military Tradition before Industrial Ages, It's clobbering time!! if it's possible to have cities producing 25 shields to build Sipahis and Tanks per 2 turns and use them for an apocalyptic war. (I think most people play this civ on above Monarch/Emperor level)
Persians - Heh, I like to see someone else to surround the enemy territory or empire with infinite amount of mighty Immortals along with thier Immortal armies.
Difficult: French - Some people say Commercial trait won't be of much use since it's possible for all non-commercial civs to research any technologies at minimum 4 turns as long as the civs have large empires and metropolis.
Varies:
Americans - Depends on the difficulty level and map settings. (As far as I know, all the goody huts on Sid difficulty only gives you gold, map, and units)
Carthagians - If you're playing on island maps to make Seafaring trait more valuable.