ThERat
Deity
save
Pre-Turn
WW is absolutely terrible..lovely really , decide to increase lux to 10%
will send our warlord to the front to attach to a gren for free upgrading later
wow, nobody has any gold for us to make money
1. 1160AD
well, we lost a musket to cav in the IT
kill the offender, pillage some cottages for some cash (68gold)
retreat to city as a big stack is coming
2. 1170AD
our friend suicided 2 cavs, and then stopped in front of our city
another 37gold for pillaging, attach warlord to a gren
the odds are so terrible, I wait for the IT to see what he is doing
3. 1180AD
Shaka didn't attack, but wants odds to go down by bombardment
unless I want our stack to be almost wiped out, it's better to hole in
4. 1190AD
Shaka kills 1 gren, but loses 2 units, our 2 pillager muskets get killed
decide it's time to counterattack, we also have our warlord gren inside
attack with 3 cats first. lose 1
final tally of the attack 11-7...not too bad
Regardless what Muti said, WW has gone down and I reduce culture to 0%
science to 50% and rifling due in 4
5. 1200AD
waiting for the next stack to arrive...it's there already
6. 1210AD
attack again as he is in front of our city
suicide 2 cats
our warlord unit is really good and gaining experience fast
go 10-7 this time (this includes our 2 suicde cats)
7. 1220AD
hmm, lose gren to Cav inside the city
a cultural revolution took place in Pyongyang...it's still our though
take out that cav
8. 1230AD
we finally have rifling, go for mil trad since our vassal researches cannons for us (switch off research so we can
upgrade our muskets)
2 cavs are trying to sneak through our land
1st taklen out with our warlord unit...now at 43exp points
defeat 2nd as well without loss, lucky RnG here
draft a rifle in Washington, it's badly starving, whip a jail there as well
9. 1240AD
hmm Toku askes us to join the war against Greeks, but we can't afford to
our navy gets it's first success as a trireme sinks a galley
get first rifles...leave whipping/drafting to next player to attack Shaka
10. 1250AD
we get a GE, maybe we can use it to rush the FP somewhere?
we can also whip the GT in Washington, it was started and now takes only 6 turns to complete
Shaka is rather static I think. We now have 2 rifles in the frontcity, we can upgrade 1/turn and more are on the way. I
would advance in a few round before it's too late. We have a massive force and with trebs we should be able to knock that fellow down
his power has recovered unfortunately, he has steel so we must be careful of cannons
good luck to the next player...you'll need it!
high noon in the east:
Pre-Turn
WW is absolutely terrible..lovely really , decide to increase lux to 10%
will send our warlord to the front to attach to a gren for free upgrading later
wow, nobody has any gold for us to make money
1. 1160AD
well, we lost a musket to cav in the IT
kill the offender, pillage some cottages for some cash (68gold)
retreat to city as a big stack is coming
2. 1170AD
our friend suicided 2 cavs, and then stopped in front of our city
another 37gold for pillaging, attach warlord to a gren
the odds are so terrible, I wait for the IT to see what he is doing
3. 1180AD
Shaka didn't attack, but wants odds to go down by bombardment
unless I want our stack to be almost wiped out, it's better to hole in
4. 1190AD
Shaka kills 1 gren, but loses 2 units, our 2 pillager muskets get killed
decide it's time to counterattack, we also have our warlord gren inside
attack with 3 cats first. lose 1
final tally of the attack 11-7...not too bad
Regardless what Muti said, WW has gone down and I reduce culture to 0%
science to 50% and rifling due in 4
5. 1200AD
waiting for the next stack to arrive...it's there already
6. 1210AD
attack again as he is in front of our city
suicide 2 cats
our warlord unit is really good and gaining experience fast
go 10-7 this time (this includes our 2 suicde cats)
7. 1220AD
hmm, lose gren to Cav inside the city

take out that cav
8. 1230AD
we finally have rifling, go for mil trad since our vassal researches cannons for us (switch off research so we can
upgrade our muskets)
2 cavs are trying to sneak through our land
1st taklen out with our warlord unit...now at 43exp points
defeat 2nd as well without loss, lucky RnG here
draft a rifle in Washington, it's badly starving, whip a jail there as well
9. 1240AD
hmm Toku askes us to join the war against Greeks, but we can't afford to
our navy gets it's first success as a trireme sinks a galley
get first rifles...leave whipping/drafting to next player to attack Shaka
10. 1250AD
we get a GE, maybe we can use it to rush the FP somewhere?
we can also whip the GT in Washington, it was started and now takes only 6 turns to complete
Shaka is rather static I think. We now have 2 rifles in the frontcity, we can upgrade 1/turn and more are on the way. I
would advance in a few round before it's too late. We have a massive force and with trebs we should be able to knock that fellow down
his power has recovered unfortunately, he has steel so we must be careful of cannons
good luck to the next player...you'll need it!
high noon in the east:
