TheGrumpyBuddha
King
- Joined
- Aug 8, 2013
- Messages
- 834
Hmm... that should be okay, depending on your opponent of course. Go after softer targets, preferably tradition civs with nice cites and wonders, and not stuff like honor players with a large army (even if they look threatening). As long as they do not have medieval units you should be fine if you can gather like 6 swords and some support units by that time. Even if they also have swords you can use flanking and the fact that they promote cover instead of shock/drill to beat them in my experience even though you might lose 1 or 2 swords. Catapults are necessary to take harder cities efficiently, they are hardly ever targeted if you have a wounded swordsman in range, which you probably will. If you still struggle try the Vikings for 23 strength move 3 (+) units at MC.
I don't play as often as you guys, but I'll tell you that by turn 80 or so the enemy has 3-4 CBs and 4-6 melee units (even if they are just spearmen, it's tough to move fast against that kind of carpet) and I'd say at least half the time I go after the nearest Tradition foe, he pops the Great Wall

By the time I get to his cap, it's turn 90-100 and his cap is toughness 23+, which means I'm often losing a Swordsman a turn if he's attacking. I may need to try catapults, I haven't built them in forever.
There have been games where I've managed a quicker sweep, but they're when I open Honor, so my infrastructure/science is crap, and I have happiness problems. I'd love to see a Let's Play and/or a posted saved game.