active trade question

mc-red

King
Joined
Dec 2, 2007
Messages
967
I am trying to figure out how to do MA tied to peace.
I understand that i have to renogotiate the active peace treaty.
I can't figure out how to do it mechanically any help will be appreciated.
Say on PTW i got to the diplomacy screen and try clicking on the deal but nothing happens. I try clicking all over the place and a message pops up max hyper links exeeded. I am getting frustrated but am sure the answer is obvious.
 
You should click on Active Deals on the 'main' trade screen with each civ. That should give you the option to renegotiate peace (or any other active deal).
 
Turner thanks for the response.
I still can't figure it out which is the main trade screen
THe only place i see the words "active trades" are in one of the tabs of the foreign advisor.
The other place i try is in the details tab of the foreign advisor.
Is there a key stroke i can press to make sure i am bringing up the right screen or any other tip.
The trade advisor seems to just have a list of civs and i can click on them to make new trades but the option for peace treaty renegot. is not there.
 
Silly me...I thought you had already started negotiations.

Shift-D should open the trade screen. I think....been a while since I've done PTW. Select the civ you want to negotiate with, and that would be the screen where you see the active deals.

I think you can also double click on the leader head in the F4 diplomacy screen. At least, you can in C3C.
 
thanks for the help i just seem to be unable to figure this out.
I don't know what i am doing wrong but just cannot do these peace/MA deals people write about
 
thanks for the help i just seem to be unable to figure this out.
I don't know what i am doing wrong but just cannot do these peace/MA deals people write about

Here's the graphics version of what Turner is saying. This is how it works in C3C. I'm not 100% sure PTW works the same way, but I would be surprised if it was different.

Activedeal.jpg


Clicking on that little, frustratingly hidden button will bring up your active deals including your peace deal. IF your peace deal is greyed out on this screen and has a number in (), than you cannot renegotiate until the number is gone (i.e. your 20 turn peace deal has expired).

If the peace deal is in black font, than left click it and a box should pop up asking if you really are sure you want to renegotiate peace, kinda like one of those freaking Vista permissions popups.

Click yes, and from there, make your renegotiate peace/MA deal. It sounds like you know the rest of the process.
 
THanks to both of you for the help. I can't believe how many times i have looked at that screen over the past 9 months of addiction to this game and not seen that :hammer2:
I play both csc and ptw (gotm's) and it does work the same way.
 
Here's another picture of what (I think) you're trying to do, but in a slightly different situation. In the picture below, I didn't renegotiate peace. Rather, I made peace with the Americans when the Celts DOW'd me. I tied the peace treaty to an alliance vs. the Celts. I'd be surprised if the Americans actually kept the alliance for the full 20 turns. Because the peace treaty and the alliance are part of the same "package deal," the Americans will automatically DOW me if they make peace with Brennus, giving me war happiness (I'm pretty sure).
Spoiler :
 
Aabraaxan i have done it that way in the past. But the peace treaty renegot. I just couldn't figure out mechanically how to do. It is also so powerful as all you have to do is get declared on and then sign a peace/alliance combo with another civ. If they break treaty then when you make peace with other civ you can ally against the alliance breaking civ giving a second chance at war happiness.
At least that is how i understand it.
 
It is also so powerful as all you have to do is get declared on and then sign a peace/alliance combo with another civ. If they break treaty then when you make peace with other civ you can ally against the alliance breaking civ giving a second chance at war happiness.
At least that is how i understand it.

Rather than having to wait for the AI to DoW you, you can jump-start the process a bit. Make a straight-up war declaration on some distant or weak civ, and then use peace renegotiations to sign your target's neighbors in on the war. If any neighbors have the decency :mischief: to sign peace before the 20 turns expire, then you get war happiness from any who do.

The downside of tying peace deals with MAs in that you cannot control when you get declared on. The AI can break the deal at any random time and this can be quite inconvenient. As well, you sometimes have to be careful to not do too many of these deals at the same time. If a bunch of peace deals are broken at the same time, you might get suddenly dogpiled.

One thing I have found, too, is to not tie together peace and an MA with some civ that you have recently gotten a lot of war weariness from. Normally, when you get a lot of war weariness from some civ, after 20 turns of peace all the weariness is erased from your people's minds. But if you do include a MA when you sign peace, and then that civ breaks the MA deal and you are back at war with them, all that war weariness comes rushing back even though *technically* you have war happiness now from that civ. Basically, the new-found war happiness just reduces the war weariness, and if that war weariness was really high before, it will still be really high. This is all pretty obvious, really, but I made this mistake a couple of times when I first started using MAs and peace deals together.

Oh, and mc-red, I played Civ for 2+ years before I discovered that active deals button. It was a rather "Eureka!" moment when I did. I had heard about the button, but was too embarressed to ask such a "dumb" question. :hammer: :lol:
 
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