Does anyone know if it's possible to explicitly add a religion to a city via Python commands? The Inquisitor mod has:
pCity.setHasReligion(iTarget, False, True, True)
which works great for removing a religion from a city. But I can't seem to find a combination of arguments that will add a religion, even if that religion has already been founded. Even the GreekWorld mod seems to do religion spread just by giving the AI a Missionary at the appropriate spot.
Any ideas?
pCity.setHasReligion(iTarget, False, True, True)
which works great for removing a religion from a city. But I can't seem to find a combination of arguments that will add a religion, even if that religion has already been founded. Even the GreekWorld mod seems to do religion spread just by giving the AI a Missionary at the appropriate spot.
Any ideas?