raystuttgart
Civ4Col Modder
We have clarified these so far:
Yield Packages A) to D)
Yield Packages E) and F)
Yield Package G)
Yield Package H
Yield Package I
But even now we are simply not yet done.
(Still a few more new Terrains to go.)
For example in branch "Plains" I introduced Terrain "Taiga" recently. (see here)
And thus Taiga needs to become interesting for gameplay by getting its own Yields as well.
For everybody interested in historical correctness of those, simply read in Wikipedia.
(I need to reduce my time writing and explaining so I have more time for actually modding.)
J) Linen, Rapeseed Oil, Maple Sirup: 4 new Yields (Linen Fibers, Rapeseeds, Rapeseed Oil, Maple Sirup)
The Plot Yields:
Summarized:
The Breeding Yields:
(Not to be discussed in detail here - detailed concept still in work)
-----------------
The Produced Yields:
(no new Buildings, trying to reuse existing ones with Multiple Professions per Building)
Thus there is also no new Building and no new Expert.
----
----
Summarzized:
-----------------
Total Summary "Olive Oil, Yerba de Coca and Vanilla":
New Yields:
Yield Packages A) to D)
Yield Packages E) and F)
Yield Package G)
Yield Package H
Yield Package I
But even now we are simply not yet done.

(Still a few more new Terrains to go.)
For example in branch "Plains" I introduced Terrain "Taiga" recently. (see here)
And thus Taiga needs to become interesting for gameplay by getting its own Yields as well.
For everybody interested in historical correctness of those, simply read in Wikipedia.

(I need to reduce my time writing and explaining so I have more time for actually modding.)
J) Linen, Rapeseed Oil, Maple Sirup: 4 new Yields (Linen Fibers, Rapeseeds, Rapeseed Oil, Maple Sirup)
Spoiler :
The Plot Yields:
- 1st Flatland Yield: Linen Fibers (Historically and even today infact a very important cash crop in North America, especially Canada)
- 2nd Flatland Yield: Rape(seeds) (Historically and even today infact a very important cash crop in North America, especially Canada)
- Hill Yield: Maple Sirup (well, what would North America be without Maple Sirup - a bit of "cliche" has to be sometimes)
Summarized:
- 3 new Profession: Linen Planter, Rape Planter, Maple Sirup Collector
- 3 new Expert: Expert Linen Planter, Expert Rape Planter, Expert Maple Sirup Collector
- 2 old Improvements: Plantation and Collectors Post
- 3 new Bonus Ressoruces: Flax, Rape, Maple Trees (all of them already created)
The Breeding Yields:
(Not to be discussed in detail here - detailed concept still in work)
- Flatland: Poultry (More about it in a following package about new "LiveStock Yields")
- Hills: Goats (More about it in a following package about new "LiveStock Yields")
-----------------
The Produced Yields:
(no new Buildings, trying to reuse existing ones with Multiple Professions per Building)
- Linen Fibers (see above) works as substitute of the Raw Yield Hemp (can be used to produce Ropes and Sailcloth in Specialbuilding Harbour as well)
Thus there is also no new Building and no new Expert.
----
- Rapeseeds Oil (produced fro Rape) in Special Building Oil House by Profession Rape Oil Presser and Expert Master Oil Presser.
----
- Maple Sirup (see above) has no production chain involved and is simply an expensive Raw Yield (similar to Coca)
Summarzized:
- 3 new Professions
- not a single new Expert
- not a single new Building
-----------------
Total Summary "Olive Oil, Yerba de Coca and Vanilla":
New Yields:
- Linen Fibres (a substitute for Hemp for producing Rope and Sailcloth)
- Rape(seed), Rapeseed Oil
- Maple Sirup
- 6 new Professions
- 3 new Bonus Ressource (all already created)
- no new Improvement
- 3 new Experts
- no new Building
- Special Building Oil Press from I) become Multiple Yields per Building
- Gained an additional Terrain capable of constructing Ships with all required materials
- One complete new Terrain "Taiga" fully balanced and interestingly integrated in the game.
Last edited: