Adding new tiles to an existing map?

Civciv5

Grand Emperor
Joined
Aug 14, 2011
Messages
2,111
Location
Nergenshuizen, Belgium
I need some help, and nobody seems to read my help question at the quick modding questions thread, so I'll post it here. So I have this map of the Middle East (the SoI one), which is a great map which I want to expand west to include Greece. But I can't seem to find any solution to it. I don't really understand MapView, I really don't know how to add rows of tiles by selecting the entire map, copying it or something like that. The map can be found here (I can't attach two files that are the same). Any help would be appreciated. Thanks!
 
You can do it with a text editor, adding all new tiles manually. But this is very time consuming.

The main problem is that you want a part in the west. Which means that every tile needs a new X coordinate.
If you use the ctrl-h (replace/vervangen) cleverly, it can be done quite quickly.

Also, don't forget to change the grid with in the BeginMap.

EDIT:
How many rows do you want to add? I have some time available now at work, in which I have nothing to do these days during holiday. So I will do it for you.
 
Thank you for wanting to help me, but I think it may be too much, as you can see the SoI map is quite large. Adding Greece to the map would require quite some new tiles (maybe as many as 20 rows).
There are some programs here that could do this with ease (e.g. MapView), however I do not know how to work with it, someboy who can use it properly could help me.
 
So... merijn_v1... can I count on you or should I search someone else to help me?
 
Try this.
I haven't tested it ingame, but IIRC, it should work. (I only touched it with a text editor)

EDIT: File removed. See 2 posts below for correct file.
 
Wow! That was fast! Thanks!
I just tested it, it seems that something has gone wrong as I get the "Civilization IV werkt niet meer en moet worden afgesloten" message.
If I open the map in Mapview it seems that the whole row x=93 is covered in cities and random stuf, however I don't see this being mentioned in the worldbuilder file if I open it in notepad.
 
I got it too when I got back home and tested it ingame.
Here is a fix. (I tested this one and it works)

I also forgot to change the total number of plots in the file above. Fix that too.

You helped me a lot noticing x=93. The problem was indeed in there. (actually, it was in x=94) But you got me in the right direction. I forgot to change x=79 to the new x=94. If you didn't mention it, I think I wouldn't have find it. (at least not as fast as I did now)
 
Well, yes, I'm even making a mod out of it (can't tell more right now), but it's on my other computer, which is "temporary unavailable" (if you know what I mean).
 
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