Additional buildings from existing mods

Son of Moose

Warlord
Joined
Oct 30, 2005
Messages
157
Hi there

I was wondering whether it would be (at least theoretically) possible to incorporate as many of the additional buildings featured in several of the existing mod packs (such as the European Middle Ages mod and the Ancient mod) without unduly modding the rest of the game (except possibly the number of turns and technology research lengths to adequately accommodate this development).

I would be exceptionally interested in playing this type of epic heroic and builder-friendly type of CIV game. :king:
 
Moderator Action: Thread moved to main C&C.

I don't see why you couldn't do this. Just make sure each new building has a tech prereq and you should be all set borrowing graphics from other modpacks.
 
woodelf

Thank you so much for your reply. :)

This is good news indeed. It would be really great if the developers of these epic mods (which often feature several new structures - buildings and wonders) were to post each structure separately (together with their tech prerequisite as well as their "reward") in the relevant download area.

Maybe this area could be further classified to include the in-game era of these structures. Therefore it would (hopefully) be possible for players to download these new additions to the game in much the same way as they acquire new buildings from the Simtropolis webpage for SimCity4.

However (bearing the added complexity of the gameplay in mind), the reward should be all the greater for CIV .... :cool:
 
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