ADDON: Extra Civ pack for RoM 2.0

Download links added, took several hours to upload the file :D

@konradcabral

I don't have eMule and haven't ever made any torrent uploads so bit clueless here how do do those. I doubt my connection (low upload bandwidth) would be sufficient enough and I don't have any servers where I could keep upload on 24/7.
 
When running RoM with add-on i get this error message almost every time when starting the game :

Tag: LEADER_ARPAD in Info class was incorrect
Current XML file is : xml/GameInfo\Civ4DiplomacyInfos.xml



In single player mode it allowed me to play nonetheless (after clicking-off this error pop-up) , but when starting multiplayer hot seat game ,it crashed (giant size map, 11 civs).
 
yea, i have a same problem and when i made contact to korea its greeting was "AI_DIPLO_FIRST_CONTACT_LEADER_ARPAD_1" but when i tried to load a game and redone that, it didn't appear anymore, odd? :D

EDIT:
later when i made contact to israel it happened again, see?
 
Edit: found the problem and fixed it. Problem was some left over xml code from Magyar's leader which was going to hungary Civ but something must have distracted me while making that and I forgot to complete that leader.

See addon post in main Rise of Mankind 2.0 thread for fix (can't attach same zip file twice).
 
A Noob question but...how do I get the addon to work? Heres what I tried:

Just loading the addon from "Load a mod"
Loading the addon after quitting and reopening BTS
Loading the normal Rise of Mankind 2.0 thinking they may simotaniusly load.
Loading Rise of Mankind 2.0 then loading the addon while still in Rise of Mankind

None of these worked! What am I doing wrong?
 
You must install addon on top Rise of Mankind 2.0 ie. when done right, both go to same folder, first install Rise of Mankind 2.0, then addon. Unzip both to ..\Mods directory. Then you just load Rise of Mankind mod and it now has the extra civs enabled.
 
Hi Zap....

I sincerely think you should get these huge files into torrent as it will be a great help and lot of us just can download irregularly...(as you can disconnet and resume later).....

Give it a thought...Is there any more updates/patches you plan in couple of weeks ? ....

Great job man !

Keep up the good work!!!
 
Very, very new to this. Am I extracting this properly? I saved RoM2ExtraCiv to the BtS/Mods folder (as instructed); then extracted it within this folder. In addition to the original RoM2 Folder (with the other mods), I now have a 'RoMExtraCivPack' folder here too. Shouldn't this be in the RoM2 folder?

Help!
 
Very, very new to this. Am I extracting this properly? I saved RoM2ExtraCiv to the BtS/Mods folder (as instructed); then extracted it within this folder. In addition to the original RoM2 Folder (with the other mods), I now have a 'RoMExtraCivPack' folder here too. Shouldn't this be in the RoM2 folder?

Help!
Hmm, I think the software you used to unpack it made one extra folder. Go to 'RoMExtraCivPack' folder, copy/cut 'Rise of Mankind' folder from it, then go back to 'Mods' folder and paste 'Rise of Mankind' there. It should now go on top of the RoM 2.0.
 
Hmm, I think the software you used to unpack it made one extra folder. Go to 'RoMExtraCivPack' folder, copy/cut 'Rise of Mankind' folder from it, then go back to 'Mods' folder and paste 'Rise of Mankind' there. It should now go on top of the RoM 2.0.

Zap! The one and only! Love RoM2, thanks for your hard work.;)

I did put RoM into the Mod folder, so now I have RiseOfMankind2, and Rise of Mankind folders in the Mod. Which mod do I load: RoM2 of RoM?
 
Zap! The one and only! Love RoM2, thanks for your hard work.;)

I did put RoM into the Mod folder, so now I have RiseOfMankind2, and Rise of Mankind folders in the Mod. Which mod do I load: RoM2 of RoM?
Umm, there is suppose to be just 1 folder and 1 mod. Addon is not a mod alone, it just adds stuff to RoM2. You overwrite the files in RoM 2.0 with the addon files ie. it's like patch to RoM2. Did you rename Rise of Mankind 2.0 folder to 'Rise of Mankind2' before you unpacked addon? You must not do that before installing addon.
 
Umm, there is suppose to be just 1 folder and 1 mod. Addon is not a mod alone, it just adds stuff to RoM2. You overwrite the files in RoM 2.0 with the addon files ie. it's like patch to RoM2. Did you rename Rise of Mankind 2.0 folder to 'Rise of Mankind2' before you unpacked addon? You must not do that before installing addon.

Let me try it again tonight.

I forgot to mention that I previously added Revolution to RoM2 before installing ExtraCiv. Would this be a problem? That install had me removing the Python folder from BtS/Assets. Is there a suggested install order for these two add-ons?

These two add-ons should be killer :trophy:
 
At the moment you can't have both addons on at the same time as both addons make adjustments to sound file defines. If you add both to RoM 2, you'd be missing new sound from one of the addons, depending from the order you install them. There might crashes due to missing sounds when trying to run both addons at the same time. So we'll have to make a small fix patch, that makes these 2 addons compatible with each other. But for now, just use one addon.

Also, you mentioned you deleted python folder from BtS/Assets. I'm pretty sure that wasn't the right folder to delete when installing RevolutionDCM addon. From its install notes: Go to BeyondTheSword\mods\Rise of Mankind\Assets and delete the Python folder ie. you was suppose to delete the python subfolder from Rise of Mankind mod, not the original BtS python folder. If you did remove BtS python folder, you'll have to install BtS again to fix it.
 
At the moment you can't have both addons on at the same time as both addons make adjustments to sound file defines. If you add both to RoM 2, you'd be missing new sound from one of the addons, depending from the order you install them. There might crashes due to missing sounds when trying to run both addons at the same time. So we'll have to make a small fix patch, that makes these 2 addons compatible with each other. But for now, just use one addon.

Have you a date for this small fix patch... I want to play RoM2.0ReVDCM with Brazil... Zappara, you are making me look like a spoiled child... Sorry.:p
 
At the moment you can't have both addons on at the same time as both addons make adjustments to sound file defines. If you add both to RoM 2, you'd be missing new sound from one of the addons, depending from the order you install them
 
Have you a date for this small fix patch... I want to play RoM2.0ReVDCM with Brazil... Zappara, you are making me look like a spoiled child... Sorry.:p
Just testing the fix. :) I can probably upload it today.
 
@Zappara

I have just downloaded the extra civs add-on (for personal enjoyment). I looked into the files and noticed the two xml\audio files contradicting. I merged the files from both Add-Ons and came here to post them as a patch, only to discover that you did made the patch. :goodjob:

I like having more civs with RoM and you sure got yourself busy adding this large number of them. Thanks a lot for this wonderful Add-On (which is more than 3 times larger than RoM2.0 itself!!!), and thanks a lot for the patch.
 
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