Originally posted by ltcoljt
Which brings me back to an old compliant, relevant here because it is a fairness issue. The best dates are still not being issued with the .sav file. Aeson of course is privy to this information, his games therefore should be removed from the rankings. Sometimes I feel like the staff is speaking out of both sides of their respective mouths. They want to say that the best dates are not relevant but at the same time they can't be released. It doesn't take a genius to see through that one.
It might take more genius than would be evident in a first pass assessment of the situation without the facts.
I can assure you beyond all reasonable doubt that when staff members play the GOTM at my active request and with my encouragement, they have absolutely no knowledge of game content or best dates that all the other players may not have.
Their only advantage in the games is that they are being whipped by me to focus on the big picture multigame issues and in some ways this may lead them to a better perception of what MY next move might be. I am however seeing that the bright minds among the regular player pool are right on track with figuring out some of the key issues that will present in the next GOTM games even before they see the first pixel or byte of the games announcemnts or save files. It is no small coincidence that the brightest minds among the player pool as well as many of the mid level players are picking up on significant issues like trading, expansion, and upgrade planning even before these issue become apparent as key game content elements.
Adjustments that Aeson is required to make to the scoring system are based on comparative curve fitting of results across literally hundreds of games. His one game number in that data could not possibly influence the outcome of any decision in any way that is more or less significant that the influence of all the other games in the pool.
The best dates are also set based on a formula that is based on past player performance in games of that victory type under map conditions that are similar to the current game.
There are a number of people in this world that are beyond reproach and I can tell you that Aeson is one of those. If he told you that the sky was going to fall tomorrow at 11.33AM your local time then you can bet you should buy a hard hat and stay indoors right at that time.
Even with this confidence that I have in the staff and many, many of our players, their games are still subject to the same stringent statistical tests as all the other player's games. Plus they get the specific honor of knowing that I check every one of their games personally.
All of this is balanced by knowing that the staff members need to play the games to maintain a valid "player's perspective". They have to use the same download processes and the same QSC timeline and/or submissions processes that all the other players use. They have the added pressures of needing to complete their personal game commitments and still complete their real life task commitments plus the GOTM volunteer staff roles.
We have real life engineers, accountants, parents, managers, lawyers, statisticians, professors, and other professionals on the GOTM staff. The average age of the staff is between 35 and 40 years of age and for the most part these individual represent the cream of the crop in terms of people you would ask to pick up your kids from school or to make sure that an important bank deposit got to your bank before closing time on this specific date. You should have absolutely no question about their skills, motives, or abilities to represent the best interests of the entire GOTM community while always paying attention to specific personal needs of every individual GOTM player.
In many ways I am the only weak link in the process but with their help we are working on my performance every week.