If there's a way to mod the game so that great leaders can only build armies (and not rush any improvements) then I think that would go a long way towards diminishing the RNG abuses.
If I have 5 or so elite units it doesn't take all that many reloads to guarantee getting a leader to appear (if I'm unlucky enough to not get one 'legitimately'). I don't see how this type of cheating could be ever be reliably detected.
Firaxis could also possibly implement a new optional save/reload system where saving your game and picking up at that point later on would be allowed, but going back in time wouldn't (basically just a single save file per game). There'd be a heavy price to pay for "fat finger" mistakes, but it might be worth trying. Programming this and making it bulletproof is also a lot harder than it sounds at first glance.
If I have 5 or so elite units it doesn't take all that many reloads to guarantee getting a leader to appear (if I'm unlucky enough to not get one 'legitimately'). I don't see how this type of cheating could be ever be reliably detected.
Firaxis could also possibly implement a new optional save/reload system where saving your game and picking up at that point later on would be allowed, but going back in time wouldn't (basically just a single save file per game). There'd be a heavy price to pay for "fat finger" mistakes, but it might be worth trying. Programming this and making it bulletproof is also a lot harder than it sounds at first glance.