Advanced options configuration

LightofAbraxas

Chieftain
Joined
Sep 9, 2011
Messages
30
Hey all,

I'm looking to change the 'Advanced Options' setting a little bit. I want to play with super forts and the innate 10% withdrawal chance, but I'd like to disable the emergent great person (great general, I think).

I looked around the xml and python a bit, but I can't seem to locate the relevant code. Does anyone know where the 'switches' for these things are?

Thanks!
 
It's handled in the DLL under CvUnit::changeExperience

There is a section in there with the line kPlayer.changeCombatExperience. You would need to comment that line or section out and recompile. As far as I know, there aren't any python or XML settings that affect this.
 
Ah, thanks. Does anyone know if it would be easier to enable super forts (possibly the innate withdrawal, too) while leaving 'Advanced Options' unchecked? Is that handled somewhere in the python code?

Thanks a lot, and keep up the good work on the mod!
 
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