Marathon sounds like it'd be fun, but my problem is I'll start a game, be like, "let's try out marathon", and then 5 minutes in, I see that Animal Husbandry will take like 45 turns to research, and it's like 180 turns to build a granary. Then my initial scout dies to a freaking lion, and now I have to press end turn for the next 30 turns to get another unit. So long to do anything.
I think my perfect speed would start out like normal, but switch to marathon late-game. Early-game tech is fine, since there's so much that you need. The problem is mid to late game, often you're teching and beelining at a rate that you do out-tech your needs. They just need to scale the late techs to like 3X their costs, and then stuff will be more balanced, IMHO.
I think my perfect speed would start out like normal, but switch to marathon late-game. Early-game tech is fine, since there's so much that you need. The problem is mid to late game, often you're teching and beelining at a rate that you do out-tech your needs. They just need to scale the late techs to like 3X their costs, and then stuff will be more balanced, IMHO.