The test version of ACIII is now ready. I have had to post in a bit of a hurry as Eurovision is on tonight
I hope I haven't forgotten anything!
I have sent the playtest volunteers a PM with a link to where the files can be downloaded. I hope you enjoy!
I have a few specific items I would like the play-testers to give me feedback on:
- Is the price of New Legions and Marian Legions about right?
- How do you cope economically?
- How do you progress with the tech tree?
- How does trade work out?
- Are the events too easy / hard?
- How does not having diplomacy work out?
- Are stats and prices for siege engines Ok?
- Do the AI build a variety of units?
- Are there too many / few AI units
Any other bugs, feedback, ideas for improvements will be very welcome!
I hope I haven't forgotten anything!I have sent the playtest volunteers a PM with a link to where the files can be downloaded. I hope you enjoy!
I have a few specific items I would like the play-testers to give me feedback on:
- Is the price of New Legions and Marian Legions about right?
- How do you cope economically?
- How do you progress with the tech tree?
- How does trade work out?
- Are the events too easy / hard?
- How does not having diplomacy work out?
- Are stats and prices for siege engines Ok?
- Do the AI build a variety of units?
- Are there too many / few AI units
Any other bugs, feedback, ideas for improvements will be very welcome!
)) parts of the world, not everyone has consistently easy access to the Net. For example, we usually have pretty decent wireless Net access. However, last weekend was the May long weekend (used to be Victoria Day wkd) and the population served by our relay tower increased at least tenfold as Torontonians headed like lemming for their lakeshore cottages. The consequence of the arrival of hordes of woofers, tweeters, hooters, surfers, spammers, posters, yakkers, texters etc. was monumental congestion in a limited bandwidth. 