StargazingDog
Prince
I kind of wish there were no immediate victory conditions. They could keep them in, but just have them award points rather than an immediate win. I guess that is just a "score victory", which actually feels good here compared to prior games.I'd say something felt a bit off during the modern age. I had neglected culture throughout the entire game, but was able to win a culture victory more easily than any other. I understand that perhaps they are trying to keep all victories achievable for anyone, but I would have preferred to have previous ages be more impactful on victory conditions than they actually were. I hope this final era is something that is developed further to make it less gamey, and to have longer, more important actions/considerations leading to victory conditions.
It's also weird to see all these legacy points being awarded at the end though the game is over. The game behaves as if there is another age when there isn't. It sure feels like there was a fourth age intended and they ran out of development time.
I assume that whenever this "atomic age" is added, we will see more satisfying victory conditions. Maybe we will also get ancient and exploration victory conditions as well?