Testing in debug mode, I found that at least aggressive (on Sid), I could sell Masonry to Japan for 475 gold at most, on the first turn.
At most aggressive, after gifting Greece 1000 gold and them going to Polite (-8), at most Greece would give 377 gold for Masonry. With Greece at Cautious (0), at most they would give 371 gold for Masonry. With Greece at Annoyed (2), at most they would give 368 gold for Masonry. Annoyed (4), 366 gold. Annoyed (6), 363 gold. Annoyed (8), 360 gold. Annoyed (10), 357 gold. Furious (12), 355 gold. Furious (100), and 100 appears as the maximum number as making a demand for Alphabet no longer increases that number, Masonry sells to Greece at most for 258 gold.
This fits with the gpt for gold exchange rate varying on non-least aggressive levels as described in a note to a Moonsinger writeup.
Since the exchange rate of gold to gpt varies with aggression level and AI attitude at non-least aggressive AI aggression level, I conjecture that what an AI will give in a deal varies similarly in most other cases.
For information on AI attitude I recommend Bamspeedy's notes.
At most aggressive, after gifting Greece 1000 gold and them going to Polite (-8), at most Greece would give 377 gold for Masonry. With Greece at Cautious (0), at most they would give 371 gold for Masonry. With Greece at Annoyed (2), at most they would give 368 gold for Masonry. Annoyed (4), 366 gold. Annoyed (6), 363 gold. Annoyed (8), 360 gold. Annoyed (10), 357 gold. Furious (12), 355 gold. Furious (100), and 100 appears as the maximum number as making a demand for Alphabet no longer increases that number, Masonry sells to Greece at most for 258 gold.
This fits with the gpt for gold exchange rate varying on non-least aggressive levels as described in a note to a Moonsinger writeup.
Since the exchange rate of gold to gpt varies with aggression level and AI attitude at non-least aggressive AI aggression level, I conjecture that what an AI will give in a deal varies similarly in most other cases.
For information on AI attitude I recommend Bamspeedy's notes.
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