Spearthrower
Thrower of spears
Yes but you will tech better on normal settings as well, as with Agg AI you are forced to built more units.
Relatively, I will tech better on AGG:AI... I mean relative to the AI as I wont keep loads of obsolete units around - fewer, more modern units provide a higher power graph... so for less, I will actually look tougher. Meanwhile the AI is driving its economy into the ground with terrible infrastructure (have you ever actually looked in the WB at how poorly it develops now?) and masses of useless troops - little better than free XP for me when it attacks.
He also states that even peacefull AI's will keep larger military so it will be harder to attack early.
Which is my point: I dont attack early - never have and never will unless there's just too good a situation to refuse it. The AI overall in BTS was designed to counter the rusher, it's just more so on AGG:AI - the determined rusher will still achieve it no matter what. Further, the AI now responds far worse to the non-rusher and AGG:AI compounds that.
We all know that that is the most common way humans win. Axe or sword rush take some cities early expand easier. If that is stoped or you pay a heavy price for it it will obviously be more difficult for humans.
See? As I said, people work on that assumption and now they have a more difficult time with BTS - personally, and I have seen others agree, BtS actually made the whole game easier for me as it doesnt counter my style of play well (REX and build). I out-tech and get quality cities while the AI rex's crappy cities and builds no infrastructure, maintains too many troops and allows its tech to bottom out.
My first thought is that these settings make Imperialistic a better trait, as early land grab is more important.
Yeah, it's not a terrible trait - but chopping out settlers largely negates the value of it. I prefer it for the GG's!
