I like this mod, makes the early game interesting. In my experience, though, the AI has no problem expanding and dealing with aliens, even on Souyz, while i get sieged and stomped around.
But i can't finish any game because after 200 or so turns, aliens turn more into an repetitive, unavoidable annoyance. The early game, trying to survive hordes of everything, with siege worms around and stuff, is really fun, but all this micromanagement all the way into the endgame bores me. I'd like to suggest (dunno if that would be a popular change) to make it so that destroyed nests never respawn. Maybe make nests like the Gate wonders, that you can't destroy by just pillaging it, you have to damage the nest until it's gone, so the ALiens can have a chance to defend it.