hatman5700
Chieftain
- Joined
- Aug 8, 2013
- Messages
- 13
I just got run over turn 50 standard, Emperor difficulty by a 450 strength Mongol Army. Scythia was 445.
I've routinely squashed Diety games and have 1000 hours, with some wins in the 100-150 territory with peaceful as I was trying to emulate fast wins. Also have done multiplayer dom games at a fairly competitive level, and dom + religion deity wins on SP for fastest victories (dependent on map mostly I suppose... small = faster).
ANYHOW this might just be a vent post, but I literally had 2 games on EMPEROR, which is usually a formulaic cakewalk for me, where I got stomppppppppppppppppppppppppped by the AI.
Other game was a Turn 30 war from China where I got declared (seems like China likes to surprise war very early?), and where this would normally be not bad, the AI seemed to REINFORNCE like it never has done in the past. I was attacked with 3 warrior 1 heavy chariot 1 slinger - no problem, very normal type of attack. The problem was China was spamming Heavy Chariots afterwards for the next 10-15 turns, this felt new. I feel like the AI usually makes one big force, attacks you with it - and that's the extent of their attack... their reinforcement has been historically slow.
Tell me I'm crazy or w/e talk me off this ledge, but I invoke Sumai - and the data miners to find the XML for AI to see if their brains got bigger or something and realized they can spam heavy chariots (china) or in mongol's case (horses) with their busted production to have 2 turn units all day.
I didn't get into detail of mongol, but same thing - attacked me turn 52 with 2 horses 2 spearman 1 archer 2 warriors? this is a lot but I was ready... problem was next few turns were MORE HORSES. MORE HORSES, like a human controlling it and actually producing horses nonstop.
Also noticed a bug where I could not select gold from my trade target. Target was AI controlled Khmer, was in game with multiplayer Humans + AI.
Sadness & Salt, Thanks
*typos in here, can't fix because too sad
I've routinely squashed Diety games and have 1000 hours, with some wins in the 100-150 territory with peaceful as I was trying to emulate fast wins. Also have done multiplayer dom games at a fairly competitive level, and dom + religion deity wins on SP for fastest victories (dependent on map mostly I suppose... small = faster).
ANYHOW this might just be a vent post, but I literally had 2 games on EMPEROR, which is usually a formulaic cakewalk for me, where I got stomppppppppppppppppppppppppped by the AI.
Other game was a Turn 30 war from China where I got declared (seems like China likes to surprise war very early?), and where this would normally be not bad, the AI seemed to REINFORNCE like it never has done in the past. I was attacked with 3 warrior 1 heavy chariot 1 slinger - no problem, very normal type of attack. The problem was China was spamming Heavy Chariots afterwards for the next 10-15 turns, this felt new. I feel like the AI usually makes one big force, attacks you with it - and that's the extent of their attack... their reinforcement has been historically slow.
Tell me I'm crazy or w/e talk me off this ledge, but I invoke Sumai - and the data miners to find the XML for AI to see if their brains got bigger or something and realized they can spam heavy chariots (china) or in mongol's case (horses) with their busted production to have 2 turn units all day.
I didn't get into detail of mongol, but same thing - attacked me turn 52 with 2 horses 2 spearman 1 archer 2 warriors? this is a lot but I was ready... problem was next few turns were MORE HORSES. MORE HORSES, like a human controlling it and actually producing horses nonstop.
Also noticed a bug where I could not select gold from my trade target. Target was AI controlled Khmer, was in game with multiplayer Humans + AI.
Sadness & Salt, Thanks

*typos in here, can't fix because too sad