AI building cities in your territory.

Karlisna

Level 1 Sultana
Joined
Jan 2, 2003
Messages
47
Location
St. Petersburg, Russia
I generally like to be a peaceful nation, and expand slowly, so all my cities are large and prosperous. However, in my current game (Year 2356 AD, Global warming hurts tons X_X) The chinese have built new cities: Genoa and Venice in my territory. What can I do about this? I can't go to war, as my army is small(about 30 units) and theirs is about twice that. Their cities are also draining resources from my large cities, what can I do? Should I declare war, or let them build on my territory?
 
Move military units into squares that their cities are using. Then, move workers into that square in one turn. If they ask you to move your units, do so. Try again if needed.
 
If they're not in democracy you could get money by trading with their large cities and then bribe their cities. If they're in democracy you can trade with them to get money and buy a huge army and then attack them. I hate when the AI starts placing cities in my territory.:mad:
 
I have a habit and a preference for defensible borders, but sometimes an ai unit slips through before I can place my cities up to that limit. Usually I’m building from a core outward, with the vast majority of my early empire placed as a perfectionist with no gaps. The problem with this is allowing the other civs to get too large during their otherwise weak years generating serious war in the late mid game as much of the world is filled.

Depending upon the stage of the game (and the civ in question) I may let the city go on for a while. If it is early in the game, save a few $$ and buy the intruder (my preferred alternative). Usually the city is small (size 1 to 3) and usually we’re talking governments Republic or earlier.

For a mid to late game situation, and/or where the civ in question is an ally or in Democracy, you can treat the city like an infection -- build a fort two spaces away (on the diagonal outside of “its radius” for a few military troops), build nearby cities (soon, not necessarily ASAP) and make sure that your citizens work as many of the overlapping spaces as possible, thus keeping the size of this infection small. Also, if the foreign civ ever opts out of Democracy, buy this thorn.

But in your situation (2356? my Civ II games seem to end at 2020 or sooner), you may have to make a choice -- if you’re leaving for Alpha Centauri, leave the cities (for now) & focus on space -- once you launch, war may soon occur & your focus can be adjusted. On the other hand, if you’re thinking of conquest, spend a few turns, build up some more units, place them where they’ll do the most good & have at it.

My preference? Either way, I’d buy the sites at the first opportunity.
 
Nice you actually play as long as I do! By this time you should be well established and start pumping out units, trust me, kicking them out of your territory should be easy. Invading them on their home continent is a different story altogether!

Well pollution is making the world ****? Might as well make is worse....bring out the Nukes!
 
Just use vet spies to bribe all units that come near you border. The AI will not start a war if their troops are bribed, as they will if a city is bribed. Subvertion also leaves bad diplomatic relation with the intruder. Buy up all units; troops, enginners and trade units, even other spies. Convert them into shields if you don't want them.
 
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