IronCrown
Black Foe of the World
- Joined
- Jun 21, 2007
- Messages
- 674
Next try on bug reporting... I think this time it's a real one 
As already noted by others in the general forum, the AI makes some odd choices when it comes to improving tiles. In the screenshot below you see that Victoria has Horses and Pigs in close proximity, but instead of building pastures she builds cottages on both tiles.
This could be intentional (maybe she didn't have Animal Husbandry researched so she improved the tiles as best she could). But I don't think so, it doesn't make much sense. Just improving other tiles until AH was researched would have been a lot smarter. Just researching AH at once when they have horses would be even better.
A couple turns later, her workers razed the cottages and built pastures instead
Incidentally, this little mistake of the AI meant its premature death: I attacked her early and she had only archers to defend instead of the chariots she could have had by that time.

As already noted by others in the general forum, the AI makes some odd choices when it comes to improving tiles. In the screenshot below you see that Victoria has Horses and Pigs in close proximity, but instead of building pastures she builds cottages on both tiles.
This could be intentional (maybe she didn't have Animal Husbandry researched so she improved the tiles as best she could). But I don't think so, it doesn't make much sense. Just improving other tiles until AH was researched would have been a lot smarter. Just researching AH at once when they have horses would be even better.
A couple turns later, her workers razed the cottages and built pastures instead

Incidentally, this little mistake of the AI meant its premature death: I attacked her early and she had only archers to defend instead of the chariots she could have had by that time.