Misantropia
Chieftain
- Joined
- Jan 24, 2010
- Messages
- 46
Hello, I started a new game wit VP and I like it a lot, BUT I have 3 qualms by reaching turn 950 and year 1900:
1.city population, I got a couple of traditions (progress and authority) which basically explode my population especially if I play for culture, this basically forces me to just stop the city growth whenever I want it, between 1 and 15 pop at this point, and if I forget to do that, that is crippling for happiness. I basically got into a crysis for forgetting to stop some new cities from exploding in a couple of turns. I think the same happens for the AI as well.
2. AI happiness, I played only on prince difficulty, and it has been a challenging experience, however, most AI are on negative happiness. They don't seem to do anything about it as they are devastated by rebels and their cities turn to free cities or back to small civs. They seem to do just linger in this situation.
3. AI diplomacy. They keep fighting each other, and that is fine, eventually they managed to create 3 world domination contenders (all crippled by unhappiness and they have meny puppets and conquered cities), however it makes no sense to me on why underdogs attack giants.
India attacked me 4 times, (first war was 5 cities vs 4 cities of mine, second was 4 vs 7, third was 3 vs 15, and the last was 2 vs 20) eventually getting vasalized.
I only declared war 3 times (2 times on china a nation hated by all) but I am always fighting someone in small border conflicts where I want nothing and the AI makes no serious push
Russia is always friendly with me, we only diverge on ideology, BUT, they declared war 3 times on me, one of witch we had zero fighting until suing for piece
None wants to go for declaration of frendships, EVEN THOUGH I GAVE THEM BACK MOST OF THEIR CIVILIZATION!
Bonus:
They don't seem to go for wonders, I have most of them
1.city population, I got a couple of traditions (progress and authority) which basically explode my population especially if I play for culture, this basically forces me to just stop the city growth whenever I want it, between 1 and 15 pop at this point, and if I forget to do that, that is crippling for happiness. I basically got into a crysis for forgetting to stop some new cities from exploding in a couple of turns. I think the same happens for the AI as well.
2. AI happiness, I played only on prince difficulty, and it has been a challenging experience, however, most AI are on negative happiness. They don't seem to do anything about it as they are devastated by rebels and their cities turn to free cities or back to small civs. They seem to do just linger in this situation.
3. AI diplomacy. They keep fighting each other, and that is fine, eventually they managed to create 3 world domination contenders (all crippled by unhappiness and they have meny puppets and conquered cities), however it makes no sense to me on why underdogs attack giants.
India attacked me 4 times, (first war was 5 cities vs 4 cities of mine, second was 4 vs 7, third was 3 vs 15, and the last was 2 vs 20) eventually getting vasalized.
I only declared war 3 times (2 times on china a nation hated by all) but I am always fighting someone in small border conflicts where I want nothing and the AI makes no serious push
Russia is always friendly with me, we only diverge on ideology, BUT, they declared war 3 times on me, one of witch we had zero fighting until suing for piece
None wants to go for declaration of frendships, EVEN THOUGH I GAVE THEM BACK MOST OF THEIR CIVILIZATION!
Bonus:
They don't seem to go for wonders, I have most of them