AI doesn't try hard enough to win

Have you started a thread in the stories forum yet? It sounds like the gauntlet has been thrown down.
Like I said in the posts below the one you are quoting, I currently don't have the time for a game like that. But , like I said, my personal opinion is that it would be easy for any player that has some understanding of how the AI makes it's diplo decisions ( like I know that TMIT has ... the fruit of losing via UN because of a AI having a bucketload of positive hidden modifiers :D ... he was on MSN with me in that moment, and it was funny to watch his reaction :p ) to create a enviroment where those nifty AI would mill againt eachother and leave the human alone, even without bribes
 
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