Isak
Civ4 Scenario Designer
This may be a MOD bug....but I really don't think so.
Apparently the AI is not concerned about the number of citizens in a city when it decides to draft. Thus it may perform a draft, even if there is only one citizen in the city, in effect disbanding the city.
I have just reviewed a savegame (for the DyP mod) where this happened, and looking at the savegame, there really is no other explanation IMHO.
In the game the Greeks have the city Athens - 1 population, 1 Hoplite defending. According to the Multitool, the citizen is content and working as a laborer, the city produces 5 food (no hunger) and the city is building an archer.
Then I press next turn - the city disappears, and where it stood there are now 2 Greek hoplites instead......
Has anyone else ever seen this happen? As I said it could be a bug in the MOD, but I have a hard time imagining what we might have changed that would make the AI disband it's own city through a draft, like it obviously has.
Apparently the AI is not concerned about the number of citizens in a city when it decides to draft. Thus it may perform a draft, even if there is only one citizen in the city, in effect disbanding the city.
I have just reviewed a savegame (for the DyP mod) where this happened, and looking at the savegame, there really is no other explanation IMHO.
In the game the Greeks have the city Athens - 1 population, 1 Hoplite defending. According to the Multitool, the citizen is content and working as a laborer, the city produces 5 food (no hunger) and the city is building an archer.
Then I press next turn - the city disappears, and where it stood there are now 2 Greek hoplites instead......

Has anyone else ever seen this happen? As I said it could be a bug in the MOD, but I have a hard time imagining what we might have changed that would make the AI disband it's own city through a draft, like it obviously has.