Not really sure why cliffs were introduced. Doesn't really add much to the game IMHO.
But they are here, and should work.
AI units, with no promotions, are able to attack and capture a city sitting on cliffs.
This includes Galleons!?!
To add insult to injury, I cannot return the attack. My units have to run to the East and enter the water further long the coast.
But they are here, and should work.
AI units, with no promotions, are able to attack and capture a city sitting on cliffs.
This includes Galleons!?!
To add insult to injury, I cannot return the attack. My units have to run to the East and enter the water further long the coast.