I am wondering how the AI works in civII. (Or civI or III for that matter). Does anyone know if there is an article somewhere that describes this. (Or for other, somewhat similar, strategy games).
E.g. why does the AI try to kill you fortified rifleman on a mountain when it could just go around?
E.g. why does the AI try to kill you fortified rifleman on a mountain when it could just go around?