Yzman
Deity
Has anyone else noticed that sometimes when the AI offers peace if you try to add another city and they say no, when you have the original offer they refuse that now too? Is this intentional or glitch?
The deals the AI offers - and the whole diplomatic system - were simplified from Civ 6 to make them less exploitable. I think cities only are ok because that's what you need for the military legacy.Also, why are cities the only currency when making peace deals? Why not gold or resources? Techs or civics, maybe? It makes so little sense when an AI declares war one me, doesn't even attack me, and then offers me some mysterious city who-knows-where...
Yes I often end up canceling, finding the city, and then reloading.What infuriates me about the AI adding cities to peace deals is that you have no way of inspecting the proposed city. If you try to X out of the window, it warns you that doing so will cancel the peace offer. So, unless you have every city on the map memorized, you might get stuck with a crappy city you don’t want and can’t raze.
...as if getting enemy cities for free is not exploitable...The deals the AI offers - and the whole diplomatic system - were simplified from Civ 6 to make them less exploitable. I think cities only are ok because that's what you need for the military legacy.
That depends on many factors.. tech, uu, civs, skills, etc. To decide....as if getting enemy cities for free is not exploitable...
That would only make sense if war was MUCH more expensive. Say a modern unit in enemy territory at war should cost 50-100 gold maintenance. Then it might be balanced to have gold as a reward for war. As is, they can pay you gold to beef up the relationship.yeah they really need to go back to gold. After all, many civilizations throughout history have paid money to avoid invading armies from overrunning them. Money makes more sense than cities.