Evincar
Iron works is a legend!!
Originally posted by -proletarian-
The AI ALWAYS, ALWAYS founds their capital at 4000BC. In the 9 months that I've owned this game, not once have I seen the AI found their first city after 4000BC.
However, when I read the thread title on the main screen, I was reminded of a cheat that I have encountered many a time; the manifestation of tile improvements with no worker in the square. Just send out a scout/warrior and park outside their capital city early on. You'll see roads with a mine suddenly appear during the AI'S turn, but without a worker having been in the square in question. Terrain improvements such as roads, mines and irrigation (or a combination of the three ie. roads and mines, roads and irrigation) will just appear out of thin air for the AI, without them having had a worker on the terrain tile building the actual improvements.
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HEY MAN!! it that's true, it's not cheating it's CHEATING, in caps. Such an advantage can not be evaluated!!!

