AI Terrain Cheating?

Originally posted by -proletarian-
The AI ALWAYS, ALWAYS founds their capital at 4000BC. In the 9 months that I've owned this game, not once have I seen the AI found their first city after 4000BC.

However, when I read the thread title on the main screen, I was reminded of a cheat that I have encountered many a time; the manifestation of tile improvements with no worker in the square. Just send out a scout/warrior and park outside their capital city early on. You'll see roads with a mine suddenly appear during the AI'S turn, but without a worker having been in the square in question. Terrain improvements such as roads, mines and irrigation (or a combination of the three ie. roads and mines, roads and irrigation) will just appear out of thin air for the AI, without them having had a worker on the terrain tile building the actual improvements.

:eek:


HEY MAN!! it that's true, it's not cheating it's CHEATING, in caps. Such an advantage can not be evaluated!!! :eek: :eek:
 
The AI does definitely cheat when comes to resources...

You have to remember that resources are allocated to particular squares when the map is generated at the beginning of the game. You can't see them, but the AI can...

I have had this happen several times: the AI founds an apparently useless city in the desert/tundra, and years later this city miraculously controls the only Oil supply for miles around

Accident? I don't think so... And will the city culture flip? NO. I had such a city entirely surrounded, no road connections to anywhere, no cultural improvements, no nothing, the Civ "in awe" of my culture... Other nearby cities flipped but this one didn't... Funnily enough, that's where the Oil was.
 
Luxury distribution seems random to me.
As for the AI seeing resources, yes, we already knew that.
For example, yesterday a civ that had never set foot on my continent (or even made contact with me, the only civ left on the continent) made a bee-line across the ocean for the only source of coal on my continent.
But, we already knew the AI does that.

I'm currently preparing for a full-scale invasion of above-mentioned civ; they have a Wonder I want. =)


proletarian
Do you have "Show friend/enemy moves" turned on?
 
Yeah, the Iroquois dropped a stack of 10 infantry on a desert island. We all had just gotten infantry. They wanted to fight for the city. I gave them an RoP. About 20 turns later there was a newly discovered source of oil there. So I fortified the city with 6 mech infantry.

The AI knows where all resources are, even though they haven't been discovered yet. They seem to know where new sources are going to be as well.
 
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Originally posted by Blitzer

NO, it just takes a turn before you can see improvements on land that you have just explored.
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Really? Where did you see this?

it only happens on the land that you havent ever seen and the first turn, it sometimes doesnt show the emprovements. Try createing a map that starts with roads at a spot. it will happen when you first explore that spot.
 
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