Aiken_Drumn's Attempts!

If you have questions on C3C, just ask. There are many competent guys arround who can't wait to answer your questions :)
 
What to do with totally corrupt, but large cities far from my capital?
 
As long as it's not histographic, turn them into specialist farms. Irrigate all the tiles around them, and use specialists in those cities.
 
Grow them as huge as possible, and have all the spare people as sci/tax collectors yes?
 
For a city which cannot grow beyond size 6, you can support size 6 rail you can support your population with 12 food per turn,

So if you have rails you need 3 people working irrigated grassland leaving 3 specialists, you can actually get away with 2 working irrigated grassland and 3 specialists at size 5 though, if you are agricultural you may want to skip railing one of the irrigated grass in this scenario.

Before rails and agriculural civ will be able to use 3 irrigated grass to support 3 specialists, however non-aggricultural will be short

Of course there are oprions where an irrigated food bonus allows you to supoort more specialists with fewer tiles worked, irrigared floodplained wheat offer a phenonomal amount of food.

If you can get past six then say working 4 railed irrigated grass would give 18 fpt allowing 5 specialists = 15 beakers toward science or 10gpt.
 
As long as it's not histographic, turn them into specialist farms. Irrigate all the tiles around them, and use specialists in those cities.

You should do that for histo too, just make sure that you don't have specialists who'd otherwise be happy.
 
You should do that for histo too, just make sure that you don't have specialists who'd otherwise be happy.

You've hit the nail on the head, of course. It just doesn't work in quite the same way as in other games, where mindless making specialists works out best.
 
Oh arse.. wasn't paying much attention to a 20k attempt (I already knew it wasn't good enough but was playing through anyway) and accidentally triggered domination.. pants!
 
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