Played a couple of games where I got to Physics early. These things kick you know what. you can knock down city defenders ( or anyone else) a few pegs at zero risk. Start with a few of these and your expendable siege weapons last longer, and your attack units mostly survive.
Plus, no risk recon.
Then there's the fact that they are really good against naval units, where combats are more likely to be on an even footing. Frigate vs. Frigate is tough, but soften the thing up with a Zepellin, and your winning percentage goes up big time.
Any thoughts in addition, or to the contrary?
Plus, no risk recon.
Then there's the fact that they are really good against naval units, where combats are more likely to be on an even footing. Frigate vs. Frigate is tough, but soften the thing up with a Zepellin, and your winning percentage goes up big time.
Any thoughts in addition, or to the contrary?