Well, playing my frist every cutural win last night on epic took some very different actions on my part... I fought no wars at all, and only got about 7 cities by time I was done with the game... 6 for 90% of the time too...
Long story short, I was lucky enough to have found 3 religions and spread my first one to my bordering civs... They converted and it kept me relatively safe with a power rank of 10 out of 10...
Then in the later game, I decided to form military pact with my close civs to ensure I stay safe when I switch on the culture slider... I got 2 / 3 to join me which was good enough... I was tech leader for the whole game (on nobel of course) and had econ up the ying yang +175 with 100% slider...
Then all of a sudden, Ghandi from out of the blue and a whole island out of nowhere decided it was a good idea to send three calvary shore side to wreck a few of my improvments... I mean seriously, who attacks someone with a force of three civs under a defensive pact? The war was little more than trash talk, since I dispatched those three calvaries in about 2 turns... Ghandi never showed up again...
What ticked me off though, was the fact that both my allies just ended up peacing with Ghandi after 3 turns of war... I'm like WTH? What the hell is the pact good for if you're just going to call it off when I get attacked? Not to mention I've even seen the AI turn on you with it on... Thats just plain stupid...
This brings me to my next point... As much of a "struggle" game as Civ tries to be... I just don't see why there isn't much of an "alliance" thing one can build up during the middle of a game instead of presetting it as a team game from the get go...
I would have +304684968401 in diplo relations but yet, they rather side with another civ than me... I provide free tech, free resource, free gold, YET they do NOTHING in return... Except the assurance that they won't harras you this turn...
It really bites it to know this game is generally a "all for you and you for you" type situation every game... No one to rely on, no one to trust...
I've once had Nepolean gift me a tech after he built UN to try to make me vote for him I guess... This was the ONLY time I've seen anything like it in about 15 plus games I've played... Not to mention he was probably only +5 or so on diplo relations... Yet we're half a world away...
The world is a very hostile place, but this is the first game I've ever played when you're totally playing you against the world all the time...
Anyone else play Space Empires? THAT game has some AWESOME diplo relations...
Civ is a way more fun "pick me up game" cause I do finish epic huge map games in 5 hours tops, but Space Empires game can take a month or more to play a single game...
I hope the patch will shine new light on things...
Long story short, I was lucky enough to have found 3 religions and spread my first one to my bordering civs... They converted and it kept me relatively safe with a power rank of 10 out of 10...
Then in the later game, I decided to form military pact with my close civs to ensure I stay safe when I switch on the culture slider... I got 2 / 3 to join me which was good enough... I was tech leader for the whole game (on nobel of course) and had econ up the ying yang +175 with 100% slider...
Then all of a sudden, Ghandi from out of the blue and a whole island out of nowhere decided it was a good idea to send three calvary shore side to wreck a few of my improvments... I mean seriously, who attacks someone with a force of three civs under a defensive pact? The war was little more than trash talk, since I dispatched those three calvaries in about 2 turns... Ghandi never showed up again...
What ticked me off though, was the fact that both my allies just ended up peacing with Ghandi after 3 turns of war... I'm like WTH? What the hell is the pact good for if you're just going to call it off when I get attacked? Not to mention I've even seen the AI turn on you with it on... Thats just plain stupid...
This brings me to my next point... As much of a "struggle" game as Civ tries to be... I just don't see why there isn't much of an "alliance" thing one can build up during the middle of a game instead of presetting it as a team game from the get go...
I would have +304684968401 in diplo relations but yet, they rather side with another civ than me... I provide free tech, free resource, free gold, YET they do NOTHING in return... Except the assurance that they won't harras you this turn...
It really bites it to know this game is generally a "all for you and you for you" type situation every game... No one to rely on, no one to trust...
I've once had Nepolean gift me a tech after he built UN to try to make me vote for him I guess... This was the ONLY time I've seen anything like it in about 15 plus games I've played... Not to mention he was probably only +5 or so on diplo relations... Yet we're half a world away...
The world is a very hostile place, but this is the first game I've ever played when you're totally playing you against the world all the time...
Anyone else play Space Empires? THAT game has some AWESOME diplo relations...
Civ is a way more fun "pick me up game" cause I do finish epic huge map games in 5 hours tops, but Space Empires game can take a month or more to play a single game...
I hope the patch will shine new light on things...